Grok Imagine, every day new improvements, and this is still 0.1 Beta 😱😱😱 { "title": "Monochrome Fractal Breath", "intent": "single-shot, meditative, surreal photoreal-CGI", "subject": { "type": "adult human face", "pose": "eyes closed, neutral expression, perfectly still", "framing": "locked to exact centre; head occupies ~35% of height", "skin": "porcelain, clean microtexture, no makeup, no identity match" }, "environment": { "space": "void black", "set_piece": "recursive cube fractal (Menger-sponge style) built from alternating matte charcoal cubes and mirror-chrome cubes", "behaviour": "fractal subdivides and recombines in a slow breathing rhythm; all motion smooth and loopable" }, "look": { "style": "ultra-realistic CGI / clean ray-traced look", "surface_detail": "soft-beveled edges to prevent aliasing; no etched seams; no moiré", "palette": "strict grayscale only (black/charcoal/white); zero colour saturation" }, "lighting": { "key": "soft top-down key, large source, gentle falloff", "fill": "very low, just enough to keep cheeks readable", "rim": "faint halo rim outlining face from above/back", "atmosphere": "thin volumetric haze for subtle light shafts; keep minimal to avoid banding" }, "camera": { "lens": "virtual 50mm equivalent", "focus": "locked on face; deep enough DOF that fractal stays readable", "motion": "gentle push-in with slight FOV ease to simulate dolly-zoom; no cuts" }, "timeline": [ { "t": 0.0, "action": "face already centred and still; fractal at neutral size" }, { "t": 0.0, "action": "begin slow push-in; fractal subtly contracts (inhale visual)" }, { "t": 2.0, "action": "fractal expands (exhale visual), keeping face size stable in frame" }, { "t": 4.0, "action": "second inhale visual; maintain temporal smoothness" }, { "t": 5.6, "action": "prepare seamless loop back to neutral state by 6.0s" } ], "micro_performance": { "cheek_pulse": "very subtle 2-frame micro-pulse synced to the inhale/exhale beats; amplitude minimal to avoid facial deformation" }, "negatives": [ "colour, saturation, hue", "text, logos, watermarks, HUD/overlays", "noise, heavy grain, compression artifacts, banding", "lens dirt, chromatic aberration, glitch, smear", "cartoon, anime, low-poly", "aliasing/stairsteps, moiré patterns", "flicker, temporal shimmer, focus hunting", "multiple faces, face morphing" ], "audio": { "mood": "minimalist ambient; meditative and dark", "tempo_bpm": 60, "elements": [ "soft sub-bass bed (no melody), sidechained gently to the breathing rhythm", "airy high-frequency grains that shimmer on fractal recombine events", "long-tail room reverb; no percussion; no vocals" ], "mix_rules": "quiet, wide, no harsh highs; target loudness ≈ -16 LUFS integrated; limiter gently catching peaks" }, "output": { "duration_seconds": 6, "aspect_ratio": "9:16", "resolution": "1080x1920", "fps": 24, "loop_hint": true } }