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Lenscowboy

@lenscowboy

3/12/2025, 12:21:26 PM

Improvement on my first test. I added the shade awnings to this one and used rgb mattes in the equirectangular map to drive separate prompts for the cloth vs the arena and the sky. The depth map also seems to be important to determine layered detail. With a correctly remapped range the depth map correctly estimated stairs. Well, a little more correctly anyway. Colosseum asset from KitBash3D
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