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Willie Chou

@WillieChou

9/8/2024, 1:56:15 PM

Feng Ji spent $70M developing China's first AAA game from scratch. Everyone called it a bold experiment by idealists.

But Feng saw something others didn't.

6.5 years later, Black Myth: Wukong became one of the fastest-selling games in history.

Here’s his game-changing story: https://t.co/Rwz7WnVHIL
Black Myth: Wukong shattered sale records, only trailing giants like Call of Duty and GTA.

- 10 million copies sold in 3 days.
- $852 million generated in 2 weeks.
- #2 highest concurrent players on Steam (behind PUBG).

China just proved itself in the gaming big leagues. https://t.co/NovRcoy6sY
Feng Ji, CEO of Game Science, was your typical gaming addict. His journey started with World of Warcraft in 2005.

In 2005, he gave up grad school, lived in internet cafes, and borrowed money to fuel his gaming addiction.

His WoW fame eventually landed him a game design job. https://t.co/hgHdXrdFLc
In 2008, Fengji was leading "Asura"  at Tencent, coincidentally another Monkey King game.

The game eventually lost it’s way as the focus shifted from fun to revenue.

Fengji believed that games should be “fun first.”

This conflict pushed him to leave and start his own studio. https://t.co/wWErZ7bdO4
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